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After Surviving the Apocalypse, I Built a City in Another World - Chapter 1549

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  3. After Surviving the Apocalypse, I Built a City in Another World
  4. Chapter 1549 - Chapter 1549: Array Day (Part 2)
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Chapter 1549: Array Day (Part 2)

A/N: Err… info overload warning? Lol. On another note, I generated some grown-up Meatball and grown-up Pepper images~ I also showed Pepper’s ML hahahaha. It’s on my discord, if you wanna check~

Oh, and also, officially uploading a new story on September 1 ’25! The title is ‘Masterchef’s Bed and Breakfast in a Fantasy World’ featuring a long-haired chef inspired by Ansel’s character.

I’ve already outlined the entire story, so it shouldn’t affect my current update rates (I have been working on it for a while now, bit by bit) and should only be around 300-350 chaps long. Hope to see you there~

Ahem, anyway, back to the story~

…

___

One of the main case studies was their defensive walls.

They figured out that some arrays were embedded too deeply or were so integrated into the creation that her Eye could not detect them anymore.

That said, Virgo recently awakened a skill similar to the Eye, but with his element of water. With his help, she received some confirmation about what she already saw and also some new insights.

To summarize what they knew about the defense walls so far, the wall primarily had arrays found in the structures, but denser. These were the major defense arrays that were applied to the walls, with minor versions on buildings.

If the defense arrays in structures were level 1 (level was arbitrary on their part), then the ones in the weakest walls would be level 10.

They also drew the arrays they could see on the system Farms. They were quite fascinating, but there were arrays that were purely of wood elements.

Interestingly, Virgo couldn’t see most of the arrays in the farms. She wondered if their associated elements also limited what arrays they could handle.

In another area of the board, there was a collection of arrays she found in other system buildings that had special functionality to them, like the Centers, the Pharmacy, and so on.

For these buildings, it felt too much like jumble of arrays that she could not make out particular shapes or characters. She could only make rough doodles, show notes, and draw whatever she could decipher.

To be honest, dealing with these wasn’t a very good use of their time, especially since there were simpler (and therefore more duplicable) arrays they could study. However, the rest of them still insisted I record the complex arrays she could detect, just in case they could see patterns.

They also took note of the changing of arrays in sentries whenever she adjusted the rules. Someone threw the curiosity randomly, and it turned out to be true.

The changes in the sentry’s arrays were so incredibly subtle that anyone else with a skill similar to the Eye might not be able to capture anything.

Anyway, she took note of all of those changes. Considering that rule changes cost tens or hundreds of gold each, this was easily one of her most expensive experiments.

The most complex arrays were in the Training Hall, which practically blinded her to the point that she did not dare look at it with the Eye again.

Other than arrays in system buildings, they also studied the visible ones in the Magic Tools.

Their main targets were the Aether Letter, the Aether Board, the Token Guard, and the Voice Blocker (which were some of the only options they had, anyway).

The Aether Letter and Aether Board had, so far, 80% the same arrays, though some were not obvious because there were a few variations.

For example, there were parts of the arrays with lines that theoretically had to do with how the data was distributed. I.e. Aether Letter had a back-and-forth communication style and an array that reflected this, while Aether Board only worked one-way.

If they were to determine which lines were really important, perhaps they could find a way to make their dream ‘Aether letter blocker’, the tool that could block enemies’ messages. That would be a long time later though, and they’d have to be toolmakers too.

“How nice it would be if we had the toolmaker here…” one person mumbled.

Heh. They could dream, right?

Moving on to the next tool—

Interestingly, the Voice Blocker had some intersecting arrays with the defense arrays. There were unexpectedly a lot of lines and patterns that were parallel to each other. Why? Was blocking sound similar to blocking everything else? Maybe.

Then, there was the token guard, which also had a lot of arrays from the outside.

Since Althea had the theory of every magic tool and building having hidden arrays, they did have to dismantle a few things to see (which was painful).

Fortunately, the token guard they destroyed was the one used by the Guia (which meant it could no longer be used), so it was fine to dismantle it.

Sure, it was a bit of a literal and brutalist approach, but they were stuck without an actual expert.

Their team was definitely one of the more resource-hungry departments. They were lucky they had an elder on their side!

Luckily, there were indeed some arrays they hadn’t seen before, so it wasn’t a complete waste of time. The progress of applying them was still limited, though, because it seemed like some applications required toolmaker skills.

Tool masters just had an instinct for the arrays, and most would inherit skills of placing specific arrays—or stamps—there. This was also why Toolmakers could only inherit the method for a particular line of tools.

“Can you make a few protective tokens again, Miss Althea?” Virgo asked, and she nodded, and soon she was surrounded by people.

Althea often created the tokens in front of them, but they did not understand a single thing. However, it wasn’t their first time anymore, so they knew what to expect and were more likely to notice things they hadn’t before.

The more they watched, the more they understood, and the more they absorbed the fact that Miss Althea was really amazing…

Thank you for reading y’all!!

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